Now, head back up to the Save Point at the start and wall-run back to where that sphere was hanging from the ceiling. Climb up there, and Force Push the sphere into the socket. Once it goes all the way round, an air vent will catapult the sphere onto the opposite ledge. This sphere must be pushed through the narrow path that curves around the socket you just pushed the first sphere into. Push it into the socket to the left, which will open up the passage behind the guardian.ĭefeat the guardian, and head through that passage, climb up the wall, and then push the next sphere down into the main chamber. So to escape the Tomb of Eilram, first Force Push the nearest sphere down towards the Tomb Guardian. Now all you need to do is escape.Įscaping the Tomb of Eilram is the really confusing part and probably what you came to this guide for. Interact with the wall at the end and you'll prompt a flashback during which you at last learn how to Force Push! Hurrah!Īfter the flashback, Force Push the wall down, go through another cutscene during which you learn your next destination is Kashyyyk then destroy the Tomb Guardian that appears and Force Push the doors open back into the final chamber. Squeeze through into the next chamber, turn left, and keep running. Once you've done this, wall-run over to the bridge, tightrope across to the air vent at the back, set it going, and use the current to jump off the edge of the platform into the next section of the Tomb.ĭefeat the guardian, then use the ground vent to jump up onto the nearby ledge, set the air vent going, then use both air flows to jump across to the opposite ledge. This area involves deliberately jumping to the side of each subsequent platform in order to be buffeted onto the correct course by the various air vents. Climb up the platforms that appear out of the ground to your left, climb up the wall, and slide down into the next section. Save your progress at the Save Point then jump down behind the sphere below you, and set the vent going to push it into the socket ahead. This will allow you to grab onto the side of the sphere and launch yourself onto the other side. Climb the nearby climbable wall, set the air vent going and then disable it again, causing the ball to start swinging. Now head into the next room, defeat the Scazz there, hop up onto the nearby ledge and follow the path until you find another ball hanging from the ceiling. Doing so will lift the centre of the chamber up, allowing you to collect the Force Essence beneath. You now have two vents pushing the sphere in opposite directions, so after a moment the sphere will stop in the centre of these two airflows, lining it up perfectly for the final vent to push it into the socket in the centre of the chamber. The sphere will head past you and smash into the wall, breaking it and exposing a new vent which you should activate. This will give you time to head back to the first vent and stop it. Head anticlockwise and set the next vent going then use Force Slow on the sphere as it approaches. Once they're dead, head behind the big sphere in the corner, and interact with the lever on the wall to start an air vent going which will start to push the sphere away in a clockwise direction. Take out your frustration that this otherwise wonderful game must break up its moments of fighting with these extended puzzle sequences upon these poor creatures. Once the lift reaches the Tomb, head up the stairs and through the crack directly in front of you jump between the platforms and wall-run onto the icy slide, which will take you down into a circular chamber guarded by three Scazz. Right, no dilly-dallying with this Jedi Fallen Order Tomb of Eilram walkthrough - let's just get it over and done with. Watch on YouTube Star Wars Jedi: Fallen Order Tomb of Eilram walkthrough
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